Month: April 2026
The brief requirement is to create a project that focus on conflict between rich and poor.
I design the story of a dual-track immersive VR video, the viewer is randomly assigned to either the poor or the wealthy class at the start. The spaces of the poor and the wealthy are mirror images of each other; once inside a particular class’s realm, gravity cannot be reversed. Viewers can only look up to see the other class through the lens of rigid classes, unable to make out any details. Once the system selects a class, the entire immersive video can only move forward—there is no turning back. Ahead lie fragments of time and space composed of point clouds, yet these are absurd spaces that also reflect class issues. For example, in the wealthy class’s perspective, what lies ahead are crowded skyscrapers that evoke a sense of oppression and suffocation, yet when they look up, they see people running freely. Meanwhile, in the poor class’s reality, they are caught in gang conflicts, and when they look up, they see the stable residential neighborhoods of the wealthy.
I also bring the idea of “ghost in the past”— Unfinished business from the past, vanished communities, or a future that was once promised but never realized continue to haunt the present space like ghosts, exerting their influence.
For example, as residents of the lower levels walk forward, the point cloud reveals the original design blueprints from back then, or the ghost of the laughter and joy of the first generation of residents. Those once-promising visions of the future overlap on the same plane with the present-day harsh reality of decay and gang violence, creating a psychological sense of Lost Futures.
We mainly focus on The shard. The Shard in Southwark starkly epitomizes London’s extreme wealth gap. This luxury skyscraper, housing high-end restaurants and five-star hotels, towers directly over deeply impoverished neighborhoods. It stands as a powerful, glass-and-steel symbol of the stark economic division between elite privilege and local community deprivation.

In the end, I question the
1. Idea exploration
At first, our groupmate wanted to explore the point cloud aesthetic.
We study several point cloud artworks as below:
https://www.liamyoung.org/projects/where-the-city-can-t-see
https://scanlabprojects.co.uk/projects/dreamlife-of-driverless-cars
https://scanlabprojects.co.uk/projects/guardian-limbo/
I am particularly interested in Liamyoung’s artworks. What effect he achieved by point cloud and what story he told beyond that is amazing.