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10. Trouble shooting in render

It’s the most headache part, both two scene have render issues.

For the fantasy scene:

At first I can’t see the ghost beluga and the sea when I was rendering.

For the beluga I originally think it’s because I open this subsurface fake light parameter on material instance, which is not able to render using ray tracing.

But I try different way, it didn’t work, even I tick off, it didn’t work as well. But if I assign the glow material on other beluga, it can work. That shows it’s doesn’t caused by it.

Surprisingly, I just duplicated the character on the lever sequence, and delete the original one, it works! Weird…

Then is the sea, I watch so many tutorials and check the detail panel, And I found this: Unless I select it to level sequence, it will not be shown in render, although it’s visible in screen right now.

After that, I got this view:

For the main scene, when I hit render, it will crash immediately. I tried different render setting but didn’t work.

Finally, I found where the problem is. It’s the waterline setting again… I have to choose add it to level sequence. But this one will cause crash instead of not render that object.

I got this view:

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